Spells for Magic Initiate
Cantrip
- Acid Splash
- Blade Ward
- Booming Blade
- Chill Touch
- Control Flames
- Create Bonfire
- Dancing Lights
- Druidcraft
- Eldritch Blast
- Fire Bolt
- Friends
- Frostbite
- Green-Flame Blade
- Guidance
- Gust
- Infestation
- Light
- Lightning Lure
- Mage Hand
- Magic Stone
- Mending
- Message
- Mind Sliver
- Minor Illusion
- Mold Earth
- Poison Spray
- Prestidigitation
- Primal Savagery
- Produce Flame
- Ray of Frost
- Resistance
- Sacred Flame
- Shape Water
- Shillelagh
- Shocking Grasp
- Spare the Dying
- Sword Burst
- Thaumaturgy
- Thorn Whip
- Thunderclap
- Toll the Dead
- True Strike
- Vicious Mockery
- Word of Radiance
1st Level
- Absorb Elements
- Alarm
- Animal Friendship
- Armor of Agathys
- Arms of Hadar
- Bane
- Beast Bond
- Bless
- Burning Hands
- Catapult
- Cause Fear
- Ceremony
- Chaos Bolt
- Charm Person
- Chromatic Orb
- Color Spray
- Command
- Comprehend Languages
- Create or Destroy Water
- Cure Wounds
- Detect Evil and Good
- Detect Magic
- Detect Poison and Disease
- Disguise Self
- Dissonant Whispers
- Earth Tremor
- Entangle
- Expeditious Retreat
- Faerie Fire
- False Life
- Feather Fall
- Find Familiar
- Fog Cloud
- Goodberry
- Grease
- Guiding Bolt
- Healing Word
- Hellish Rebuke
- Heroism
- Hex
- Ice Knife
- Identify
- Illusory Script
- Inflict Wounds
- Jump
- Longstrider
- Mage Armor
- Magic Missile
- Protection from Evil and Good
- Purify Food and Drink
- Ray of Sickness
- Sanctuary
- Shield
- Shield of Faith
- Silent Image
- Sleep
- Snare
- Speak with Animals
- Tasha’s Caustic Brew
- Tasha’s Hideous Laughter
- Tenser’s Floating Disk
- Thunderwave
- Unseen Servant
- Witch Bolt