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spare the dying

spare-the-dying

Jul 21, 20251 min read

  • ttrpg-cli/compendium/src/5e/phb
  • ttrpg-cli/spell/class/artificer
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/cleric
  • ttrpg-cli/spell/feat/artificer-initiate
  • ttrpg-cli/spell/feat/magic-initiate
  • ttrpg-cli/spell/level/cantrip
  • ttrpg-cli/spell/optfeature/blessed-warrior
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/school/necromancy
  • ttrpg-cli/spell/subclass/death-domain-dmg
  • ttrpg-cli/spell/subclass/divine-soul
  • ttrpg-cli/spell/subclass/grave-domain
  • ttrpg-cli/spell/subclass/the-undying

Spare the Dying

cantrip, Necromancy

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.

Classes: Artificer; Cleric (Death Domain (DMG)); Cleric; Bard; Warlock (The Undying); Cleric (Grave Domain); Sorcerer (Divine Soul)

Source: Player’s Handbook p. 277. Available in the SRD and the Basic Rules (2014)


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  • 12-spells
  • cleric-grave-domain-xge
  • warlock-the-undying-scag
  • list-spells-classes-artificer
  • list-spells-classes-cleric-death-domain-dmg
  • list-spells-classes-cleric-grave-domain-xge
  • list-spells-classes-cleric
  • list-spells-classes-sorcerer-divine-soul-xge
  • list-spells-classes-warlock-the-undying-scag
  • list-spells-feats-artificer-initiate-tce
  • list-spells-feats-magic-initiate
  • list-spells-optional-features-blessed-warrior-tce
  • list-spells-optional-features-pact-of-the-tome
  • list-spells-school-necromancy
  • autognome-aag
  • Spells

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