True Strike

cantrip, Divination

  • Casting time: 1 Action
  • Range: 30 feet
  • Components: S
  • Duration: Concentration, up to 1 round

You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target’s defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended.

Classes: Rogue (Arcane Trickster); Bard; Wizard; Fighter (Eldritch Knight); Sorcerer; Cleric (Arcana Domain); Warlock

Source: Player’s Handbook p. 284. Available in the SRD