Inflict Wounds

1st-level, Necromancy

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

Classes: Cleric; Paladin (Oathbreaker (DMG)); Bard; Sorcerer (Divine Soul)

Source: Player’s Handbook p. 253. Available in the SRD and the Basic Rules (2014)