Inflict Wounds
1st-level, Necromancy
- Casting time: 1 Action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10
necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10
for each slot level above 1st.
Classes: Cleric; Paladin (Oathbreaker (DMG)); Bard; Sorcerer (Divine Soul)
Source: Player’s Handbook p. 253. Available in the SRD and the Basic Rules (2014)