Sanctuary

1st-level, Abjuration

  • Casting time: 1 Bonus Action
  • Range: 30 feet
  • Components: V, S, M (a small silver mirror)
  • Duration: 1 minute

You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn’t protect the warded creature from area effects, such as the explosion of a fireball.

If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.

Classes: Artificer; Cleric (Peace Domain); Cleric; Monk (Way of the Open Hand); Bard; Warlock (The Genie); Sorcerer (Divine Soul); Paladin (Oath of Devotion); Paladin (Oath of Redemption)

Source: Player’s Handbook p. 272. Available in the SRD and the Basic Rules (2014)