Additional Spelljammer Tables
Source: Astral Adventurer’s Guide
Shipboard Tasks
During the uneventful part of a voyage, the captain of a spelljamming ship can put crew members to work in several ways. If a character is looking for a job to do, or if a captain wants to keep a character busy, roll on the Shipboard Tasks table to determine what needs to be done. The time it takes to complete a task is at least 1 hour, and certain tasks might take longer at your discretion.
Ship Quirks
Roll on the Ship Quirks table if you want to add a bit of “personality” to a ship.
Ship Cargo
To randomly determine what’s in the cargo hold of a spelljamming ship, roll 1d6
times on the Cheap Cargo table and 1d4
–1 times on the Expensive Cargo table. A duplicate result indicates that the ship has more of the same cargo.
If a cargo container is locked, at least one crew member (typically the captain) has the key to it. A character can try to unlock a container using thieves’ tools, doing so with a successful DC 20 Dexterity check.
Cheap Cargo
dice: [](5-additional-spelljammer-tables.md#^cheap-cargo)
dice: d12 | Cargo |
---|---|
1 | Trunk containing ten outfits of traveler’s clothes (2 gp each) |
2 | Crate containing one hundred bars of soap (2 cp each) |
3 | Twenty ballista bolts (5 gp each) |
4 | Coop containing fifty live chickens (2 cp each) |
5 | Crate containing twenty wheels of cheese (5 sp each) |
6 | Locked cage containing one friendly Beast of your choice |
7 | Ten 40-gallon barrels of fresh water |
8 | Ten crates, each containing fifty days of rations (25 gp per crate) |
9 | Locked cage containing one hostile Beast of your choice |
10 | Chest containing fifty vials of perfume (2 gp each) |
11 | Crate containing fifty loaves of bread (2 cp each) |
12 | Ten 40-gallon barrels of ale (4 gp each) |
^cheap-cargo |
Expensive Cargo
dice: [](5-additional-spelljammer-tables.md#^expensive-cargo)
dice: d12 | Cargo |
---|---|
1 | Crate containing fifty blank spellbooks (50 gp each) |
2 | Crate containing one hundred 1-ounce bottles of ink (10 gp each) and one thousand sheets of parchment (1 sp each) |
3 | Crate containing twenty potions of healing, flasks of alchemist’s fire, or vials of antitoxin (50 gp each) |
4 | Crate containing one hundred bottles of exquisite wine (25 gp each) |
5 | Set of exquisitely crafted furniture (2,500 gp) |
6 | Locked trunk containing five unloaded pistols (250 gp each) and a box of 100 bullets |
7 | Locked case containing an exquisite Dragonchess set made of crystal or ivory (2,500 gp) |
8 | Locked trunk containing ten bombs (150 gp each; see ""Explosives"" in the “Dungeon Master’s Guide”) |
9 | Crate containing one hundred fireworks (25 gp each) |
10 | Crate containing five unloaded muskets (500 gp each) and a box of 100 bullets |
11 | Locked case containing five spyglasses (1,000 gp each) |
12 | Ten 20-pound kegs of gunpowder (250 gp each; see ""Explosives"" in the “Dungeon Master’s Guide”) |
^expensive-cargo |