Wild Magic

Pemain yang menggunakan subclass akan mendapatkan bonus mengurangi biaya meta magic dengan rumus;

Ketika player casting spell diatas level 1 pemain harus roll vs DC Spellcaster, jika hasil adalah sama dengan kurang maka pemain harus roll Wild Magic table seperti ini:

Wild Magic Surge

D100Effect
1Roll twice on this table, ignoring this result on subsequent rolls.
2For the next minute, you gain truesight out to a distance of 60ft.
3Roll a d10. Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow.
4Your eyes go black and you begin to chant in Deep Speech. Anything fluent would recognize the chant as a summoning spell.
5You teleport up to 60 feet to an unoccupied space of your choice that you can see.
6You cast Fog Cloud centered on yourself.
7Roll a d20. Your age changes by a number of years equal to the roll. If the roll is odd, you get younger. If the roll is even, you get older.
8Any weapons, armour, and items you’re wearing or carrying is teleporting to the Astral Plane for 1 minute.
9Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts a spell.
10A portal opens within 60ft of you to the Elemental Plane of Water for 1 minute.
11You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.
12It begins to rain droplets of fire in a 60ft radius centered on you for 30 seconds.
13Your size increases by one size category for the next minute.
14You are unable to speak for the next hour.
15You are surrounded by faint, ethereal music for the next minute.
16If you die within the next minute you come back to life as if by the reincarnate spell.
17Until the next sunrise, the last creature you killed appears as a ghost and follows you around. Everyone can see and hear it, but it will only interact with you.
18You have advantage on your next ability check.
19For the next minute, magical darkness fills a 60 foot sphere centered on you.
20A portal opens within 60ft of you to the Elemental Plane of Fire for 1 minute.
211d100 gold coins rain down in a 30ft radius. Anyone caught in the radius takes 1d10 points of damage.
22You helplessly speak your thoughts to others for the next minute.
23The earth rumbles and cracks around you. Everyone in a 60ft radius of you must make a DC 15 Dex save or be knocked prone.
24You gain 1 point of Exhaustion.
25A door appears in front of you. It is locked.
26You cast Mirror Image on yourself.
27An eye appears on your forehead and gives you advantage on Perception checks based on sight for 1 minute.
28You cast Hideous Laughter on yourself.
29You regain 1d20 HP.
30A portal opens within 60ft of you to the Elemental Plane of Earth for 1 minute.
31For the next minute, any flammable object you touch that isn’t being worn or carried bursts into flames.
32You gain a +3 to all attack and damage rolls for the next hour.
332d20 Trees grow out of the ground, all around you.
34You turn into a werewolf for the next minute. You retain control of yourself.
35You permanently grow a pair of small horns on your forehead. Remove Curse will remove them.
36A tyrannosaurus rex appears within 20ft of you. It loves you.
37You evaporate any water within 1 mile of you.
38In 16 seconds there will be an eclipse for exactly 49 seconds. You know this.
39Your speed is doubled for the next 24 hours.
40A portal opens within 60ft of you to the Elemental Plane of Air for 1 minute.
41You can only speak to animals for 24 hours.
42Your next ability check or saving throw is a critical success.
43Gravity reverses in 30ft radius for 10 seconds.
44You have advantage on your next attack roll.
45Your size decreases by one size category for the next minute.
46A treant appears within 60ft of you for 1 hour.
47You gain a 5ft prehensile tail for 12 hours.
48You have disadvantage on your next saving throw.
49An anti-magic field appears in a 60ft radius, centered on you.
50Your eyes appear as swirling globes of water, and you gain resistance to cold damage for 1 hour.
51You gain telepathy and can read any creature’s thoughts within 60ft for the next minute.
52You are suddenly aware of the position of every living creature within 1 mile.
53You gain the ability to fly, which lasts for 1 hour.
54You fall in love with the next humanoid you see for 1 minute.
55All allies within 30ft of you gain 2d10 HP.
56You are terrified of the next humanoid you see for 1 minute.
57You become invisible for the next minute. During that time, other creatures can’t hear you. The invisibility ends if you attack or cast a spell.
58You have disadvantage on your next ability check.
59You regain 3d20 HP.
60Your voice booms like thunder, and you gain resistance to lightning and thunder damage for 1 hour.
61You gain 3 points of Exhaustion.
62You cast Faerie Fire on yourself.
63For the next minute you can tell if anyone is lying.
64You cast Polymorph on yourself. If you fail the saving throw, you turn into an Awakened Shrub for the spell’s duration.
65You regain all spell slots and ability uses but gain 2 points of Exhaustion.
66You gain immunity to all damage for 1 minute.
67You cast Whirlwind centered on a point you choose within 120ft.
68You gain the effects of the Feather Fall spell for the next 24 hours.
69A unicorn appears within 60ft of you for 1 hour.
70Your skin appears coarse and sandy, and you gain resistance to piercing, slashing, and bludgeoning damage for 1 hour.
71All allies within 30ft of you lose 2d10 HP.
72You feel compelled to attack the nearest creature, once.
73You gain proficiency in every skill for the next hour.
74A creature you choose within 30ft turns to stone for 1 minute.
75You don’t require food, water, or sleep for the next 48 hours.
76You have disadvantage on your next attack roll.
77A tyrannosaurus rex appears within 20ft of you. It hates you.
78You can only speak to plants for 24 hours.
79You take one additional action immediately.
80Your hair appears like fire, and you gain resistance to fire damage for 1 hour.
81You have advantage on your next saving throw.
82The next inanimate object you touch gains sentience.
83You can speak to the dead for 1 minute.
84Your next ability check or saving throw is a critical failure.
85You teleport up to 3 creatures within 30ft of you to an unoccupied space within 30ft of you.
86Your hair and eyes change to a colour chosen by you.
87You gain the advantage of a short rest.
88You gain resistance to all damage for 1 minute.
89You regain 5d20 HP.
90You gain vulnerability to all damage for 1 minute.
91A phoenix appears within 60ft of you for 1 minute.
92You are blinded and deafened for the next hour.
93A storm giant appears within 60ft of you for 1 minute.
94Time stops around you for 1 minute. Any creature you touch becomes un-stopped.
95A portal opens within 60ft of you to Diabolis, the Plane of Devils, for 1 minute.
96You gain a -3 to all attack and damage rolls for the next hour.
97A portal opens within 60ft of you to Exaltus, the Plane of Celestials, for 1 minute.
98You gain 5 points of Exhaustion.
99A portal opens within 60ft of you to Obsidious, the Plane of Demons, for 1 minute.
100You gain 1 use of the Wish spell, which must be cast within the next 24 hours.