Characters#
- Sephire — Oath of Vengeance Paladin | The Fiend Warlock
- Minerva — Circle of Stars Druid | Life Domain Cleric
- Froggo — Gloom Stalker Ranger | Rogue
- Verdian Suyanti — College of Glamour Bard
- Kairos — Soulknife Rogue (Absent)
- Asep — Battle Smith Artificer | Bladesinging Wizard
Session Overview#
The party returned to the Grand Library Space Port.
At a small container-shaped bar, a familiar Dwarven Bartender noted the unusual increase in field deployments and whispered rumors of Bureau interest in Netherese artifacts.
The party encountered Elira, the Paladin’s daughter from the second artifact plane, now working junior requisitions.
An awkward moment unfolded between Sephire, Asep, and Elira — unresolved, quietly human.
Attempted eavesdropping outside Pustakawan’s office ended abruptly when Verdian fell through the door.
Inside:
- Shaperite appeared altered — mechanical left arm, eyepatch, visibly changed
- The moment between Shaperite and Pustakawan never fully landed
During debrief:
- Pustakawan classified the Frontier Plane as “resolved”
- Professor Thinkwistle was officially ghosted
- Further involvement was deemed destabilizing
The party requested leave.
- Waterdeep was deemed unsafe due to Blood War spillover
- Sigil was quarantined by the Lady of Pain
- The party was granted rest within Agent Dormitories
Later, in the Library:
- The party researched Ravenloft
- Learned of Count Strahd von Zarovich, last recorded 400 years ago
- Discovered truths about Vampire Spawn and coffin-bound recovery
Finally, Pustakawan briefed the party:
- Two agents active: ADAM (local) and HAWA (external)
- Intelligence incomplete
- The party was instructed to trust their judgment
Key Learnings#
- The Bureau records outcomes, not experiences
- Rest does not mean recovery
- Trust will be tested — and information will be incomplete
Who Did They Meet?#
- Pustakawan — Liason, controlled, distant
- Shaperite — Changed, quiet, unresolved
- Elira — Junior agent, reminder of past consequences
- Dwarven Bartender — Witness to systemic escalation
Items Of Importance#
- Ravenloft archival texts
- Agent dossiers: ADAM, HAWA
What Worked#
- Low-action session allowed emotional decompression
- Bureau bureaucracy contrasted sharply with lived trauma
- Players reflected without being prompted mechanically