Warding Wind
2nd-level, Evocation
- Casting time: 1 Action
- Range: Self
- Components: V
- Duration: Concentration, up to 10 minutes
A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell’s duration.
The wind has the following effects:
- It deafens you and other creatures in its area.
- It extinguishes unprotected flames in its area that are torch-sized or smaller.
- It hedges out vapor, gas, and fog that can be dispersed by strong wind.
- The area is difficult terrain for creatures other than you.
- The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.
Classes: Druid; Rogue (Arcane Trickster); Bard; Wizard; Fighter (Eldritch Knight); Sorcerer
Source: Xanathar’s Guide to Everything p. 170