Zombie (DMG)
Source: Dungeon Master’s Guide p. 282
- Ability Scores: Strength +1; Constitution +2; Intelligence -6; Wisdom -4; Charisma -4
- Type: undead
- Size: Medium
- Speed: 30 ft.
Traits
Creature Type
You are Undead.
Undead Fortitude
If damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, you drop to 1 hit point instead.
Undead Nature
You are immune to poison damage, and you can’t be poisoned. You don’t require air, food, drink, or sleep.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Languages
You can’t speak, but you can understand the languages you knew in life.