Wand of Magic Missiles
Wand, major, uncommon
- Weight: 1.0 lbs.
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1
expended charges daily at dawn. If you expend the wand’s last charge, roll a d20
. On a 1, the wand crumbles into ashes and is destroyed.
Source: Dungeon Master’s Guide p. 211. Available in the SRD and the Basic Rules (2014)