Nine Lives Stealer

Major, very rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Variants:

Nine Lives Stealer Double-Bladed Scimitar

Nine Lives Stealer Greatsword

Nine Lives Stealer Longsword

  • Damage:
    • One-handed: 1d8 slashing
    • Two-handed: 1d10 slashing
  • Properties: Versatile
  • Weight: 3.0 lbs.

Nine Lives Stealer Rapier

  • Damage: 1d8 piercing
  • Properties: Finesse
  • Weight: 2.0 lbs.

Nine Lives Stealer Scimitar

  • Damage: 1d6 slashing
  • Properties: Finesse, Light
  • Weight: 3.0 lbs.

Nine Lives Stealer Shortsword

  • Damage: 1d6 piercing
  • Properties: Finesse, Light
  • Weight: 2.0 lbs.

Source: Dungeon Master’s Guide p. 183. Available in the SRD