Midnight Tears

Adventuring gear, poison (ingested)

  • Properties: Poison
  • Cost: 1,500 gp

A creature that ingests this poison suffers no effect until the stroke of midnight. If the poison has not been neutralized before then, the creature must succeed on a DC 17 Constitution saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one.

Source: Dungeon Master’s Guide p. 258. Available in the SRD