Adamantine Weapon
Major
Melee weapons made of or coated with adamantine are unusually effective when used to break objects. Whenever an adamantine weapon hits an object, the hit is a critical hit.
The adamantine version of a melee weapon costs 500 gp more than the normal version, whether the weapon is made of the metal or coated with it.
Variants:
- Adamantine Antimatter Rifle
- Adamantine Automatic Pistol
- Adamantine Automatic Rifle
- Adamantine Battleaxe
- Adamantine Blowgun
- Adamantine Club
- Adamantine Dagger
- Adamantine Dart
- Adamantine Double-Bladed Scimitar
- Adamantine Flail
- Adamantine Glaive
- Adamantine Greataxe
- Adamantine Greatclub
- Adamantine Greatsword
- Adamantine Halberd
- Adamantine Hand Crossbow
- Adamantine Handaxe
- Adamantine Heavy Crossbow
- Adamantine Hooked Shortspear
- Adamantine Hoopak
- Adamantine Hunting Rifle
- Adamantine Javelin
- Adamantine Lance
- Adamantine Laser Pistol
- Adamantine Laser Rifle
- Adamantine Light Crossbow
- Adamantine Light Hammer
- Adamantine Light Repeating Crossbow
- Adamantine Longbow
- Adamantine Longsword
- Adamantine Mace
- Adamantine Maul
- Adamantine Morningstar
- Adamantine Musket
- Adamantine Pike
- Adamantine Pistol
- Adamantine Quarterstaff
- Adamantine Rapier
- Adamantine Revolver
- Adamantine Scimitar
- Adamantine Shortbow
- Adamantine Shortsword
- Adamantine Shotgun
- Adamantine Sickle
- Adamantine Sling
- Adamantine Spear
- Adamantine Trident
- Adamantine War Pick
- Adamantine Warhammer
- Adamantine Whip
- Adamantine Yklwa
Adamantine Antimatter Rifle
- Damage: 6d8 necrotic
- Range: 120/360
- Properties: Ammunition, Reload, Two-Handed
- Cost: 500 gp
- Weight: 10.0 lbs.
Adamantine Automatic Pistol
- Damage: 2d6 piercing
- Range: 50/150
- Properties: Ammunition, Reload
- Cost: 500 gp
- Weight: 3.0 lbs.
Adamantine Automatic Rifle
- Damage: 2d8 piercing
- Range: 80/240
- Properties: Ammunition, Burst Fire, Reload, Two-Handed
- Cost: 500 gp
- Weight: 8.0 lbs.
Adamantine Battleaxe
- Damage:
- One-handed: 1d8 slashing
- Two-handed: 1d10 slashing
- Properties: Versatile
- Cost: 510 gp
- Weight: 4.0 lbs.
Adamantine Blowgun
- Damage: 1 piercing
- Range: 25/100
- Properties: Ammunition, Loading
- Cost: 510 gp
- Weight: 1.0 lbs.
Adamantine Club
- Damage: 1d4 bludgeoning
- Properties: Light
- Cost: 500 gp, 1 sp
- Weight: 2.0 lbs.
Adamantine Dagger
Adamantine Dart
Adamantine Double-Bladed Scimitar
- Damage: 2d4 slashing
- Properties: Two-Handed, special
- Cost: 600 gp
- Weight: 6.0 lbs.
Adamantine Flail
- Damage: 1d8 bludgeoning
- Cost: 510 gp
- Weight: 2.0 lbs.
Adamantine Glaive
- Damage: 1d10 slashing
- Properties: Heavy, Reach, Two-Handed
- Cost: 520 gp
- Weight: 6.0 lbs.
Adamantine Greataxe
- Damage: 1d12 slashing
- Properties: Heavy, Two-Handed
- Cost: 530 gp
- Weight: 7.0 lbs.
Adamantine Greatclub
- Damage: 1d8 bludgeoning
- Properties: Two-Handed
- Cost: 500 gp, 2 sp
- Weight: 10.0 lbs.
Adamantine Greatsword
- Damage: 2d6 slashing
- Properties: Heavy, Two-Handed
- Cost: 550 gp
- Weight: 6.0 lbs.
Adamantine Halberd
- Damage: 1d10 slashing
- Properties: Heavy, Reach, Two-Handed
- Cost: 520 gp
- Weight: 6.0 lbs.
Adamantine Hand Crossbow
- Damage: 1d6 piercing
- Range: 30/120
- Properties: Ammunition, Light, Loading
- Cost: 575 gp
- Weight: 3.0 lbs.
Adamantine Handaxe
Adamantine Heavy Crossbow
- Damage: 1d10 piercing
- Range: 100/400
- Properties: Ammunition, Heavy, Loading, Two-Handed
- Cost: 550 gp
- Weight: 18.0 lbs.
Adamantine Hooked Shortspear
- Damage: 1d4 piercing
- Properties: Light
- Cost: 500 gp
- Weight: 2.0 lbs.
Adamantine Hoopak
- Damage: 1d6 piercing
- Range: 40/160
- Properties: Ammunition, Finesse, Two-Handed, special
- Cost: 500 gp, 1 sp
- Weight: 2.0 lbs.
Adamantine Hunting Rifle
- Damage: 2d10 piercing
- Range: 80/240
- Properties: Ammunition, Reload, Two-Handed
- Cost: 500 gp
- Weight: 8.0 lbs.
Adamantine Javelin
- Damage: 1d6 piercing
- Range: 30/120
- Properties: Thrown
- Cost: 500 gp, 5 sp
- Weight: 2.0 lbs.
Adamantine Lance
Adamantine Laser Pistol
- Damage: 3d6 radiant
- Range: 40/120
- Properties: Ammunition, Reload
- Cost: 500 gp
- Weight: 2.0 lbs.
Adamantine Laser Rifle
- Damage: 3d8 radiant
- Range: 100/300
- Properties: Ammunition, Reload, Two-Handed
- Cost: 500 gp
- Weight: 7.0 lbs.
Adamantine Light Crossbow
- Damage: 1d8 piercing
- Range: 80/320
- Properties: Ammunition, Loading, Two-Handed
- Cost: 525 gp
- Weight: 5.0 lbs.
Adamantine Light Hammer
Adamantine Light Repeating Crossbow
- Damage: 1d8 piercing
- Range: 40/160
- Properties: Ammunition, Two-Handed
- Cost: 500 gp
- Weight: 5.0 lbs.
Adamantine Longbow
- Damage: 1d8 piercing
- Range: 150/600
- Properties: Ammunition, Heavy, Two-Handed
- Cost: 550 gp
- Weight: 2.0 lbs.
Adamantine Longsword
- Damage:
- One-handed: 1d8 slashing
- Two-handed: 1d10 slashing
- Properties: Versatile
- Cost: 515 gp
- Weight: 3.0 lbs.
Adamantine Mace
- Damage: 1d6 bludgeoning
- Cost: 505 gp
- Weight: 4.0 lbs.
Adamantine Maul
- Damage: 2d6 bludgeoning
- Properties: Heavy, Two-Handed
- Cost: 510 gp
- Weight: 10.0 lbs.
Adamantine Morningstar
- Damage: 1d8 piercing
- Cost: 515 gp
- Weight: 4.0 lbs.
Adamantine Musket
- Damage: 1d12 piercing
- Range: 40/120
- Properties: Ammunition, Loading, Two-Handed
- Cost: 1,000 gp
- Weight: 10.0 lbs.
Adamantine Pike
- Damage: 1d10 piercing
- Properties: Heavy, Reach, Two-Handed
- Cost: 505 gp
- Weight: 18.0 lbs.
Adamantine Pistol
- Damage: 1d10 piercing
- Range: 30/90
- Properties: Ammunition, Loading
- Cost: 750 gp
- Weight: 3.0 lbs.
Adamantine Quarterstaff
- Damage:
- One-handed: 1d6 bludgeoning
- Two-handed: 1d8 bludgeoning
- Properties: Versatile
- Cost: 500 gp, 2 sp
- Weight: 4.0 lbs.
Adamantine Rapier
- Damage: 1d8 piercing
- Properties: Finesse
- Cost: 525 gp
- Weight: 2.0 lbs.
Adamantine Revolver
- Damage: 2d8 piercing
- Range: 40/120
- Properties: Ammunition, Reload
- Cost: 500 gp
- Weight: 3.0 lbs.
Adamantine Scimitar
Adamantine Shortbow
- Damage: 1d6 piercing
- Range: 80/320
- Properties: Ammunition, Two-Handed
- Cost: 525 gp
- Weight: 2.0 lbs.
Adamantine Shortsword
Adamantine Shotgun
- Damage: 2d8 piercing
- Range: 30/90
- Properties: Ammunition, Reload, Two-Handed
- Cost: 500 gp
- Weight: 7.0 lbs.
Adamantine Sickle
- Damage: 1d4 slashing
- Properties: Light
- Cost: 501 gp
- Weight: 2.0 lbs.
Adamantine Sling
- Damage: 1d4 bludgeoning
- Range: 30/120
- Properties: Ammunition
- Cost: 500 gp, 1 sp
Adamantine Spear
- Damage:
- One-handed: 1d6 piercing
- Two-handed: 1d8 piercing
- Range: 20/60
- Properties: Thrown, Versatile
- Cost: 501 gp
- Weight: 3.0 lbs.
Adamantine Trident
- Damage:
- One-handed: 1d6 piercing
- Two-handed: 1d8 piercing
- Range: 20/60
- Properties: Thrown, Versatile
- Cost: 505 gp
- Weight: 4.0 lbs.
Adamantine War Pick
- Damage: 1d8 piercing
- Cost: 505 gp
- Weight: 2.0 lbs.
Adamantine Warhammer
- Damage:
- One-handed: 1d8 bludgeoning
- Two-handed: 1d10 bludgeoning
- Properties: Versatile
- Cost: 515 gp
- Weight: 2.0 lbs.
Adamantine Whip
Adamantine Yklwa
- Damage: 1d8 piercing
- Range: 10/30
- Properties: Thrown
- Cost: 501 gp
- Weight: 3.0 lbs.
Source: Xanathar’s Guide to Everything p. 78