+3 Weapon

Major, very rare

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Variants:

+3 Antimatter Rifle

+3 Automatic Pistol

  • Damage: 2d6 piercing
  • Range: 50/150
  • Properties: Ammunition, Reload
  • Weight: 3.0 lbs.

+3 Automatic Rifle

+3 Battleaxe

  • Damage:
    • One-handed: 1d8 slashing
    • Two-handed: 1d10 slashing
  • Properties: Versatile
  • Weight: 4.0 lbs.

+3 Blowgun

+3 Club

  • Damage: 1d4 bludgeoning
  • Properties: Light
  • Weight: 2.0 lbs.

+3 Dagger

+3 Dart

  • Damage: 1d4 piercing
  • Range: 20/60
  • Properties: Finesse, Thrown
  • Weight: 0.25 lbs.

+3 Double-Bladed Scimitar

+3 Flail

  • Damage: 1d8 bludgeoning
  • Weight: 2.0 lbs.

+3 Glaive

+3 Greataxe

+3 Greatclub

  • Damage: 1d8 bludgeoning
  • Properties: Two-Handed
  • Weight: 10.0 lbs.

+3 Greatsword

+3 Halberd

+3 Hand Crossbow

+3 Handaxe

  • Damage: 1d6 slashing
  • Range: 20/60
  • Properties: Light, Thrown
  • Weight: 2.0 lbs.

+3 Heavy Crossbow

+3 Hooked Shortspear

  • Damage: 1d4 piercing
  • Properties: Light
  • Weight: 2.0 lbs.

+3 Hoopak

+3 Hunting Rifle

+3 Javelin

  • Damage: 1d6 piercing
  • Range: 30/120
  • Properties: Thrown
  • Weight: 2.0 lbs.

+3 Lance

  • Damage: 1d12 piercing
  • Properties: Reach, special
  • Weight: 6.0 lbs.

+3 Laser Pistol

  • Damage: 3d6 radiant
  • Range: 40/120
  • Properties: Ammunition, Reload
  • Weight: 2.0 lbs.

+3 Laser Rifle

+3 Light Crossbow

+3 Light Hammer

  • Damage: 1d4 bludgeoning
  • Range: 20/60
  • Properties: Light, Thrown
  • Weight: 2.0 lbs.

+3 Light Repeating Crossbow

+3 Longbow

+3 Longsword

  • Damage:
    • One-handed: 1d8 slashing
    • Two-handed: 1d10 slashing
  • Properties: Versatile
  • Weight: 3.0 lbs.

+3 Mace

  • Damage: 1d6 bludgeoning
  • Weight: 4.0 lbs.

+3 Maul

+3 Morningstar

  • Damage: 1d8 piercing
  • Weight: 4.0 lbs.

+3 Musket

+3 Pike

+3 Pistol

  • Damage: 1d10 piercing
  • Range: 30/90
  • Properties: Ammunition, Loading
  • Weight: 3.0 lbs.

+3 Quarterstaff

  • Damage:
    • One-handed: 1d6 bludgeoning
    • Two-handed: 1d8 bludgeoning
  • Properties: Versatile
  • Weight: 4.0 lbs.

+3 Rapier

  • Damage: 1d8 piercing
  • Properties: Finesse
  • Weight: 2.0 lbs.

+3 Revolver

  • Damage: 2d8 piercing
  • Range: 40/120
  • Properties: Ammunition, Reload
  • Weight: 3.0 lbs.

+3 Scimitar

  • Damage: 1d6 slashing
  • Properties: Finesse, Light
  • Weight: 3.0 lbs.

+3 Shortbow

+3 Shortsword

  • Damage: 1d6 piercing
  • Properties: Finesse, Light
  • Weight: 2.0 lbs.

+3 Shotgun

+3 Sickle

  • Damage: 1d4 slashing
  • Properties: Light
  • Weight: 2.0 lbs.

+3 Sling

  • Damage: 1d4 bludgeoning
  • Range: 30/120
  • Properties: Ammunition

+3 Spear

  • Damage:
    • One-handed: 1d6 piercing
    • Two-handed: 1d8 piercing
  • Range: 20/60
  • Properties: Thrown, Versatile
  • Weight: 3.0 lbs.

+3 Trident

  • Damage:
    • One-handed: 1d6 piercing
    • Two-handed: 1d8 piercing
  • Range: 20/60
  • Properties: Thrown, Versatile
  • Weight: 4.0 lbs.

+3 War Pick

  • Damage: 1d8 piercing
  • Weight: 2.0 lbs.

+3 Warhammer

  • Damage:
    • One-handed: 1d8 bludgeoning
    • Two-handed: 1d10 bludgeoning
  • Properties: Versatile
  • Weight: 2.0 lbs.

+3 Whip

  • Damage: 1d4 slashing
  • Properties: Finesse, Reach
  • Weight: 3.0 lbs.

+3 Yklwa

  • Damage: 1d8 piercing
  • Range: 10/30
  • Properties: Thrown
  • Weight: 3.0 lbs.

Source: Dungeon Master’s Guide p. 213. Available in the SRD and the Basic Rules (2014)